MageTCG
Retailer > All 5 Wave 1 60-Card Starter Decks (Pre-Order)
Retailer > All 5 Wave 1 60-Card Starter Decks (Pre-Order)
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Choose your path. Learn the game. Command the first five Mage Classes.
THIS IS A RETAILER BUNDLE. YOU MUST BE A VERIFIED RETAILER TO QUALIFY. YOUR ORDER WILL BE REFUNDED IF YOU ARE NOT VERIFIED.
Until the end of the summer print run (July 31st), each starter deck will come with exclusive, high-value cards. More info here.
The MageTCG 5-Class Starter Deck Bundle gives you all five ready-to-play 60-card class decks from the first wave of MageTCG: Sorcerer, Summoner, Pyromancer, Hydromancer, and Necromancer.
Each deck is built as a complete class experience, combining an exclusive 12-card Mage Class suite, iconic class-defining cards, Core Set support cards, and a focused strategy that teaches the game while delivering fast, flavorful, tactical matches right out of the box.
Each Mage Class suite includes that class’s signature relics, Dragon Egg, and class Dragon, giving every deck a powerful identity and a clear path to play. These cards are exclusive to their Starter Deck and are not available in the Core Set booster pool.
Whether you’re learning MageTCG, teaching friends, hosting demos, running events, or collecting the first five class identities, this bundle gives you the full foundation of the game’s opening class system.
What’s included
This bundle includes:
- 1x Sorcerer Starter Deck
- 1x Summoner Starter Deck
- 1x Pyromancer Starter Deck
- 1x Hydromancer Starter Deck
- 1x Necromancer Starter Deck
- 5 total ready-to-play 60-card decks
- 300 total cards across all five decks
- 60 exclusive Mage Class suite cards total
- 12 exclusive Mage Class suite cards per deck
- Signature class relics, Dragon Eggs, and class Dragons
- Carefully chosen Core Set support cards
- Five distinct class strategies for learning, teaching, and playing MageTCG
Why buy the full 5-deck bundle?
This is the best way to experience MageTCG’s first five Mage Classes in one complete package. Instead of choosing one path, you get the full opening class system: control, army-building, burn, tempo, and graveyard recursion.
- For new players, it gives you multiple decks to learn with.
- For friends and families, it lets several people play right away.
- For stores and event organizers, it creates an instant demo kit.
- For collectors, it preserves the first wave of class-based MageTCG deck releases in one bundle.
The five Mage Classes
Sorcerer — Control and Disruption
Control the battlefield. Break their rhythm. Win before they realize the duel was already yours.
The Sorcerer deck is built around battlefield command, precision timing, exhausting enemy Characters, disrupting board pressure, and punishing opponents who overextend. This class is ideal for players who like to think ahead, control the pace of the duel, and win through smart decisions rather than brute force.
Summoner — Army-Building and Momentum
Call the warhost. Fill the battlefield. Turn one ally into an army.
The Summoner deck is built around calling allies, growing your board, and overwhelming your opponent through numbers. Summoners reward Characters entering under your control and turn a growing battlefield into a powerful advantage. This class is perfect for players who enjoy building momentum and watching a small force become an unstoppable warhost.
Pyromancer — Burn and Aggression
Strike first. Burn fast. Make every turn feel dangerous.
The Pyromancer deck is built around aggressive burn gameplay, direct damage, pressure, and explosive combat turns. Pyromancers use fire to weaken enemies, punish opponents, and force the enemy to react before they can stabilize. This class is perfect for players who enjoy fast momentum, direct damage, and dangerous early pressure.
Hydromancer — Tempo and Card Flow
Move with the tide. Draw into power. Turn rhythm into control.
The Hydromancer deck is built around flow-based tempo gameplay, drawing your second card each turn, recovering resources, and repositioning with the rhythm of the tide. Hydromancers reward patience, timing, and graceful sequencing. This class is ideal for players who enjoy flexible strategy, clever recovery, and winning through rhythm rather than raw aggression.
Necromancer — Graveyard Recursion and Attrition
Command death. Reclaim the fallen. Turn every loss into power.
The Necromancer deck is built around graveyard-focused gameplay, recursion, attrition, and dark fantasy strategy. Necromancers thrive when Characters die, return from the grave, and transform sacrifice into long-term advantage. This class is ideal for players who love comeback mechanics, resourceful gameplay, and the feeling that their best threats never truly stay dead.
Why MageTCG?
MageTCG is built around first-person magical combat. You are the Mage, wielding relics, casting spells, commanding allies, and shaping the battlefield through tactical decisions.
This bundle gives you five different ways to experience that core fantasy, each with its own rhythm, strategy, and path to power.
Best for:
- New players learning MageTCG
- Friends and families playing together
- Local game stores running demos
- Tournament organizers building starter-level play
- Collectors securing the first five Mage Class decks
- Players who want to explore multiple playstyles before choosing a main class
Pre-Order Notice:
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