Choose your path. Master the elements. Command five more Mage Classes.
The MageTCG Elemental and Arcane Starter Deck Bundle gives you five ready-to-play 60-card class decks from the expanded Mage Class lineup: Voltomancer, Geomancer, Artificer, Airomancer, and Oracle.
Each deck is built as a complete class experience, combining an exclusive 12-card Mage Class suite, iconic class-defining cards, Core Set support cards, and a focused strategy that teaches a different way to play MageTCG.
Each Mage Class suite includes that class’s signature relics, Dragon Egg, and class Dragon, giving every deck a powerful identity and a clear path to play. These cards are exclusive to their Starter Deck and are not available in the Core Set booster pool.
This bundle is ideal for players who want to explore speed, terrain, relic engines, aerial tempo, and prediction-based gameplay in one complete package.
What’s included
This bundle includes:
- 1 Voltomancer Starter Deck
- 1 Geomancer Starter Deck
- 1 Artificer Starter Deck
- 1 Airomancer Starter Deck
- 1 Oracle Starter Deck
- 5 total ready-to-play 60-card decks
- 300 total cards across all five decks
- 60 exclusive Mage Class suite cards total
- 12 exclusive Mage Class suite cards per deck
- Signature class relics, Dragon Eggs, and class Dragons
- Carefully chosen Core Set support cards
- Five distinct class strategies for learning, teaching, and playing MageTCG
Why buy the full 5-deck bundle?
This bundle gives you five wildly different ways to experience MageTCG’s class system. Instead of choosing a single playstyle, you get lightning-fast spell chains, terrain control, relic engineering, aerial tempo, and prophetic card selection in one box.
- For new players, it gives you multiple strategic identities to explore.
- For groups, it creates instant variety at the table.
- For stores and event organizers, it works as a demo and teaching kit.
- For collectors, it preserves five more class-based MageTCG deck releases in one bundle.
The five Mage Classes
Voltomancer — Second Spell and Lightning Tempo
Charge the field. Cast in sequence. Strike before they can recover.
The Voltomancer deck is built around casting your second Spell each turn, chaining low-cost actions, and converting spell sequencing into lightning damage, combat pressure, and tempo swings. This class is ideal for players who enjoy fast turns, careful sequencing, and explosive spell-based momentum.
Geomancer — Locations and Terrain Control
Shape the battlefield. Move through the land. Let the terrain fight with you.
The Geomancer deck is built around Locations, teleportation, and terrain-based advantage. Geomancers use the battlefield itself as part of their strategy, rewarding players who like board positioning, sturdy Characters, and long-term control through the land beneath their feet.
Artificer — Relic Engines and Machine Logic
Build the engine. Assemble the machine. Turn every tool into power.
The Artificer deck is built around Relics, relic entry, relic activation, and battlefield machinery. Artificers reward players who like assembling engines, stacking small advantages, and turning tools into pressure. This class is ideal for players who enjoy synergy, resource planning, and watching a machine come alive piece by piece.
Airomancer — Flying, Snap, and Tempo
Move faster than they can react. Strike from above. Restore your rhythm.
The Airomancer deck is built around Flying Characters, Snap timing, Restore effects, and fast tactical movement. Airomancers are slippery, flexible, and difficult to pin down. This class is perfect for players who enjoy evasive attacks, reactive play, and winning through speed and timing.
Oracle — Foresee and Prediction
See the line before it happens. Choose the future. Strike with certainty.
The Oracle deck is built around Foresee, top-deck knowledge, card selection, and prediction-based combat. Oracles reward players who like planning ahead, setting up future turns, and turning information into battlefield advantage. This class is ideal for players who enjoy thoughtful sequencing, precision, and controlling fate before the opponent sees it coming.
Why MageTCG?
MageTCG is built around first-person magical combat. You are the Mage, wielding relics, casting spells, commanding allies, and shaping the battlefield through tactical decisions.
This bundle expands that fantasy with five new class identities, each built around a different kind of mastery: lightning, terrain, machinery, air, and prophecy.
Best for
Players ready to explore more advanced MageTCG strategies
Friends and families who want more deck variety
Local game stores running class demos
Tournament organizers building starter-level play
Collectors securing the expanded Mage Class deck lineup
Players who want to test multiple playstyles before choosing a main class
Pre-Order Notice
This item is available as a pre-order.
Gift Crates
Learn more about our Gift Crates program and what’s included in each crate at:
https://magetcg.com/giftcrates/